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Faridell

Loose Ends

There are 116 loose ends in this story.

Choice ID Choice Room ID
1150 Stay in hiding 399
1157 Try to break free 401
1161 Tell them you were protecting the girl 403
1162 Still refuse to talk to them 403
1163 Tell her your wish would be to have your old life back with Zentrum 404
1164 Tell her your wish would be to live for ever 404
1165 Tell her your wish would be for wealth and power 404
1166 Tell her your wish would be to be loved by all 404
1211 Head for Cottle Borough 416
1214 Make a branch snare 417
1221 Accept 420
1246 Apologise for killing the troll 427
1249 One 428
1250 Two 428
1251 Three 428
1252 Four 428
1253 Five 428
1256 Be a Hitchhiker 430
1538 Tell him of what happened to Zentrum and how you came to be here 614
1539 Tell him you have brought gifts for the King 614
1540 Tell him you are on special business and cannot tell them what it is 614
1577 Head off down to the town center and look for an inn 629
1579 Try and climb up a tree and hide 630
1582 The shady looking man dressed in a big raincoat 631
1583 A guard 631
1593 Thank the peasant and go on your way to the 'Black Ale' pub 639
1594 Try and attack him 640
1595 Bribe him 640
1638 Apologise and put it away 652
1639 Tell him to leave you alone and mind his own business 652
1677 Examine it 681
1712 Chase after him 713
1721 Special Alcohol Mix (Minus 5 gold coins, or 50 silver coins, or 500 bronze coins) 717
1831 Ask him what all the elves and rangers doing here? 771
1832 Ask the recent gossip? 771
1834 Ask about the inn? 771
1835 Ask about the people 772
1836 Ask about the lands 772
1837 Ask about the buildings 772
1838 Ask about the guilds 772
1839 Ask about the careers 772
1840 Tell him a story of your travels 773
1841 Tell him what you think of his inn 773
2215 Look around for the girl to see if she's OK 980
2233 Admire some paintings 989
2234 Get something to eat from the food bin 989
2235 Have a look around the rest of the inn 989
2240 A fantasy saga book 994
2241 A book on Meristead 994
2242 A book on creatures 994
2243 A book on other worlds and myths 994
3082 Leave your stuff, take some money with you, and rent the room for another few days 1496
3088 Check the place out 1499
3090 Upper Class Quater 1500
3091 The Slums 1500
3093 The Docks 1500
3094 The Guild & Temple District 1500
3095 Tell him that the creature has fled in the opposite direction while he wasn't looking 1501
3096 Hand him the creature 1501
3382 Yes 1618
3384 No 1618
3383 Yes 1619
3385 No 1619
3386 Yes 1620
3387 No 1620
3509 Sneak up behind Suede and hold your dagger round his throat 1676
3510 Stay in hiding 1676
3533 Scold her for mocking you 1687
3570 Charge towards him 1706
3571 Run away 1706
3572 Bargain with him 1706
3611 Hold your dagger up high and throw yourself into heavy melee combat 1727
3612 Attempt to parry it 1727
3613 Get ready to dodge out the way and attack Suede from behind 1727
3614 Surrender 1727
3851 Continue on your way 1840
4087 Pick it up 1944
4091 Pick it up 1946
4123 Insist that they check the Amazon's quiver 1964
4124 Remain silent 1964
4125 Attempt a spell 1964
4313 Follow her 2037
4314 Politely decline to follow her; you meant only to save her from the troll, then continue on your own way 2037
4315 Assure her that you both are quite safe enough right here to talk. You want to learn more about her before you follow her anywhere 2037
4316 Attack her 2037
4320 Knock louder 2039
4321 Search the grounds for the phantom family 2039
4323 Leave and head back to the crossroads 2039
4324 Continue reading the scroll ignoring him 2040
4325 Tell him to leave you alone; you caught the leprechaun and you want all the spoils to yourself 2040
4326 Put down the scroll and greet him 2040
4405 Ask who it is 2072
4406 Don't answer the door 2072
4407 Open the door slightly 2072
4408 Widely open the door and greet the stranger 2072
7012 Wait until you are released 3295
7013 Plan an escape route 3295
7377 Keep him as a companion 3443
7378 Look and see if you can find a home for him 3443
7379 Let him loose in the city 3443
7380 Let him loose outside the city 3443
9027 Look for something to buy at one of the stalls here 4197
9028 Walk into one of the shops at the side of the market 4197
9029 Walk further through the market 4197
44457 An obvious lie. ATTACK! 21159
44458 An obvious lie. Inquire! 21159
44459 It seems believable enough. Question the woman more. 21159
44460 It seems believable enough. Inquire about the purple-clad girl. 21159
44461 Inform her that, now that you've saved her, she better hand over all her posessions if she wants to remain that way. Prepare to fight. 21159
48054 Ask, "Can I help you with that?" 23250
48056 Wash off the cut without asking 23250
50813 Take her staff and hurl it into the woods 24836
50814 Kill her 24836
50815 Don't do it you fool! She is a lady, and a pretty one at that! 24836
50816 Use them 24837
50817 Keep them 24837