The Black Citadel

Items and Equipment
You are armed with a short sword and are dressed in leather armour. You have a backpack that already holds an oil lamp and can hold up to 10 more items. Equipment such as weapons, armour and medallions aren't counted as backpack items. Note: (you cannot wear two helms or magical medallions etc at any one time in this story). You also have a pouch containing 5 gold coins.

Spell List
Spell of Levitation
enables you to fly for a brief period of time to rise above danger or various obstacles.

Spell of Strength
gives you a surge of strength to break down any door, barrier or enemy standing in you way.

Spell of Speed
gives you a surge of speed to race past an enemy or obstacle, or quickly dispatch an enemy.

Spell of Invisibility
enables you to become invisible to anyone/anything that is living for a short period of time.

Spell of Phantom
enables you to pass through walls or locked doors for a short period of time.

Spell of Fireball
gives you the ability to shoot a flaming fireball at an enemy.

Magic Guide
The six spells in the spell list are the spells you can cast freely, or your base magic. Other magic spells can also become available to you that are found within scrolls, or scroll magic, that may contain different spells from your base magic (if you're lucky enough to find them!). After you read a scroll you cannot read it again.

You also begin your adventure with a total of 6 mana points. Every time you cast a base magic spell, deduct 1 mana point from your total. A scroll magic spell may require more mana (which will be specified). If you have 0 mana points, you cannot cast any spells and will have to choose an alternative action. Mana points can be regained throughout your adventure, through either rest or by drinking a magic potion. Resting or drinking a magic potion restores 1 mana point. However, you cannot drink a magic potion just before or during a battle. Remember that your mana score can never exceed the initial score of 6 (except on rare occasions where an item gives a bonus).

It's a good idea to make a map as you progress through the adventure.

You have 1 choice:

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