Ground Zero
You don't really have the connections to start inciting revolutions. You wouldn't know where to begin and chances are you'd end up getting yourself killed immediately. As much as you don't want to leave, you can't live under such oppression anymore, so you decide to travel to another part of Zeropolis.
You travel quite a bit, before remembering again that the rest of the City isn't nearly as safe as the Dust District! You're attacked by Ferals at nearly every turn, and worse you don't even have any type of long range weapon to fight them off with. Even the mutants that aren't Ferals have a gang like mentality that is hostile to any not in their immediate group. After running and hiding many times, and being wounded as well, you come to the conclusion that you'll have to grin and bear it and return to the Dust District.
Sadly you never make it, as a particularly large group of Ferals ambush you and proceed to make you wish you never came to the City in the first place.
You travel quite a bit, before remembering again that the rest of the City isn't nearly as safe as the Dust District! You're attacked by Ferals at nearly every turn, and worse you don't even have any type of long range weapon to fight them off with. Even the mutants that aren't Ferals have a gang like mentality that is hostile to any not in their immediate group. After running and hiding many times, and being wounded as well, you come to the conclusion that you'll have to grin and bear it and return to the Dust District.
Sadly you never make it, as a particularly large group of Ferals ambush you and proceed to make you wish you never came to the City in the first place.