Final Quest Version 2
You start fighting the guards viciously. However, the guards are better than you had anticipated, and it doesn't take long for you to realise that you might be in serious trouble.
Then, your sharp ears catch the sound of an alarm being raised, and you realise that you will have to escape if you have any hope of not being discovered by the king.
You take your chance to run away as soon as possible. Should you succeed, you will head immediately back to the castle.
Roll one dice.
What do you get?
Then, your sharp ears catch the sound of an alarm being raised, and you realise that you will have to escape if you have any hope of not being discovered by the king.
You take your chance to run away as soon as possible. Should you succeed, you will head immediately back to the castle.
Roll one dice.
What do you get?