Legend
More time passes and after all the months and weeks of scheming the day is finally here. REBELLION!
Everyone is excited, but Reginald is still all business for the most part. He finally lets everyone in on what's going on. Farad is going to kill his father the Baron and most likely his sister Ludmilla as well just to be sure. Most of the city guard will be too busy putting out riots to guard the Palace and most of the royal guard are either under Farad's control or will be killed by the demons being summon in.
Reginald tells all of you that your job is to keep the flames of rebellion burning as long as possible. He's dividing you all up into groups. Since you seem to be one of the more capable "fighter" types, Reginald assigns you to command a group of brethren.
For this part of the adventure, you'll be fighting in a group against other groups. You'll temporarily have two new stats BRETHREN STAMINA and BRETHREN SKILL. If your BRETHREN STAMINA reaches zero at any time, you've been killed along with the rest of your brethren.
Your BRETHREN SKILL is an even 10. Your BRETHREN STAMINA equals how many CHAOS points you managed to rack up.
Your job will be easier or harder depending on how successful your previous efforts have been. Having crippled or damaged an organization (Such as causing a war, placing blame, or outright destroying something) will typically put them out of the fight as they will either be preoccupied with their own immediate rivals or will be too weak to attack you, when you march through particular parts of the city. Meaning you may be able to face little to no resistance.
(So I hope you remembered who you exactly screwed over during your missions.)
Ultimately you and your group are to head to the Main Square of the city where Reginald will meet you.
Never one to shy away from purposeful violence (Or mindless violence for that matter) you set out with your crew deciding on which way would be the best path to the Main Square.
Everyone is excited, but Reginald is still all business for the most part. He finally lets everyone in on what's going on. Farad is going to kill his father the Baron and most likely his sister Ludmilla as well just to be sure. Most of the city guard will be too busy putting out riots to guard the Palace and most of the royal guard are either under Farad's control or will be killed by the demons being summon in.
Reginald tells all of you that your job is to keep the flames of rebellion burning as long as possible. He's dividing you all up into groups. Since you seem to be one of the more capable "fighter" types, Reginald assigns you to command a group of brethren.
For this part of the adventure, you'll be fighting in a group against other groups. You'll temporarily have two new stats BRETHREN STAMINA and BRETHREN SKILL. If your BRETHREN STAMINA reaches zero at any time, you've been killed along with the rest of your brethren.
Your BRETHREN SKILL is an even 10. Your BRETHREN STAMINA equals how many CHAOS points you managed to rack up.
Your job will be easier or harder depending on how successful your previous efforts have been. Having crippled or damaged an organization (Such as causing a war, placing blame, or outright destroying something) will typically put them out of the fight as they will either be preoccupied with their own immediate rivals or will be too weak to attack you, when you march through particular parts of the city. Meaning you may be able to face little to no resistance.
(So I hope you remembered who you exactly screwed over during your missions.)
Ultimately you and your group are to head to the Main Square of the city where Reginald will meet you.
Never one to shy away from purposeful violence (Or mindless violence for that matter) you set out with your crew deciding on which way would be the best path to the Main Square.