Verisimilivirate

You begin following the path East toward Theopolis. Wearing naught but an itchy loincloth, you begin to think that Fred didn't really give you much of a heads-up as to what powers might be the most useful, so you begin debating with yourself whether being the Archangel for Fred is such a good "gig" after all.

As you're arguing with yourself on the path, the forest clears a bit to your righthand side, affording a view down a steep incline at the end of which the forest continues out some before the largest clearing of green grass you've ever seen all at once. Slight grassy hills surround the huge clearing, in the midst of which you see a glorious city (which the path you're on seems to eventually lead to). The city seems almost to be made of white iron, with tall towers affixed with crystal spires reaching into the heavens all around it. The white iron walls seem much too high, but then again, you didn't design the city, of which you honestly can't see very much of, as the magnificent walls hide what may be on the other side. Every so many feet along the walls, you see thick crimson banners hanging, waving in the slight breeze - and even from this great a distance, you can tell the banners' edges are gilded. Such pristine beauty outside must hide wonderful dwellings within, perhaps even glorious royalty, but DEFINITELY large amounts of treasure! This could be none other than Theopolis.

At this point, however, you notice the sky is in an advanced state of afternoon, with the evening bearing down fast upon you. You begin to think more of the fantastic dwellings on the other side of the walls than the treasure, for even an Archangel must have a place to rest his head.

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