Eternal

Year 46

It took longer than you expected, but you’ve at last tracked down the main lair of the Slin. They’ve stretched this little war out the longest, but this is where it’s going to end.

Arrows unleashed by Slin bows hit some of your Belzak skimishers, but your own soldiers advance on the cave opening undeterred with their shields held up to protect them.

You shake your head when you see the remaining Belzak run away. They’ve actually been completely useless when fighting the Slin. The only time they seemed to prove useful is when you were wiping out the Fleg tribe.

The Fleg were pretty odd as you came to find out that they were decedents of once regular Empire citizens that started believing in some weird cult that took hold in the Nalin province long before you were around. The Empire stomped it out, but obviously the remainder fled here. Surrender and backing down wasn’t an option for them. When you got to their last village you found that they all committed ritual suicide. Their cult finally wiped out.

You and your men fight your way into the cave entrance, several large Slin come lumbering from various tunnels hissing and charging at you. You like that. You appreciate a foe that gives no quarter and doesn’t run even in the face of certain death.

It’s more than can be said of the wild elves. They were fierce fighters at first, but after you wiped out the Fleg and started making great progress against the Slin, something in them must’ve changed. It’s as if all their courage left them. Their elder came to you and begged you to spare them from genocide. These elves were all former slaves that managed to run away from the Empire long ago. The elder spoke of how he should’ve known it was folly to run away and that eventually the Empire would eventually find them again even if it took them hundreds of years. You told him that the Empire was no more, but his peoples’ attacks on your soldiers was something that couldn’t be forgiven.

Taking a page from Captain Krozer’s handling of elves in Rask, you had all the adults and elderly killed. Any children were taken to become wards of the state. While slavery doesn’t exist in Nalin as it did in the Empire, you figure these children can still be indoctrinated to be proper citizens and given a second chance at a better life. Sometimes mercy can be a good thing.

Several Slin lie dead at your feet. More of them continue to pour in as you and your remaining men travel further into the cavern.

No, there will be no capitulation, or cowardly escape through suicide here. Before you killed the elven elder, he told you that the Slin apparently once lived in the Delerg swamps before being driven out by the Empire. (With the help of the Shadow Guard) Funny how all these people managed to settle in the same area and fight each other rather than unite, but then they all had different reasons and ways of life.

The Slin don’t even realize that the Empire has fallen, and attempting to explain it to them at this point wouldn’t do any good even if you wanted to bother with such a thing. You’re close enough to being one of their oppressors in their eyes and your goals of kill or be killed were locked in as soon as you stepped into their territory

The final confrontation takes place in what you guess to be brood chamber. Even Slin children are vicious enough to take part in battle. The Slin matriarch isn’t as big as the ones you’ve been fighting, but she has the advantage of some sort of primitive magic. She casts a poisonous cloud causing several of your troops that had followed you, immediately gag, cough and vomit. They eventually succumb to the toxins and choking on their own blood and bleeding from every orifice. The cloud doesn’t make you feel too well either, but being an Eternal you’re made of stronger stuff and have natural immunities to most poisons.
Her brood bite at your legs as you attempt to fight through the haze of the poison cloud. You slaughter all of them and ignore the pain of several teeth cutting through your leggings and into your flesh.

The matriarch hisses at you backing away as you advance towards her. She attempts to cast another spell, but you interrupt her by slashing her staff out of her hand. Lacking any other weapons, she resorts to her natural ones that are just as good to kill someone with. She lunges at you and wrestles you to the ground where you lose your sword in the process.

Having a hard time seeing and breathing due to the cloud, you begin to feel a lot weaker and you struggle to free your arms from her talons.

“Babies! Ssss! You kill my babiessss!” She says attempting to bite your face off. You more your head in such a manner that she only manages to bite your ear off instead. At this time you finally manage to free one of your arms and bring a fist to the side of her head. It isn’t enough to knock her off of you, but it’s enough to daze her enough so you can free your other arm. With both hands free you take your thumbs and jam them into the red orbs of the matriarch succeeding in pulling one out completely.

The matriarch shrieks in pain holding her face and you push her off of you. Blind and crawling on the ground, she attempts to look for her staff. You stand up and easily grab your own weapon and put the matriarch out of her misery with a chop to her leathery neck. Another severs her head completely.

You stagger out of the Slin brood chamber coughing up some blood from all the poison you inhaled from the now dissipating cloud. Some of your troops that were still fighting Slin in other parts of the cavern see that you’re not feeling your best and go to help you.

You don’t remember exactly what happened after that. You must’ve passed out briefly because the next thing you know you’re lying outside the cave surrounded by some of your soldiers and a few of the belzaks who must’ve regained their courage after they ran away. You’re still not feeling good, who knows how much of that poison is in your system.

“I’ve seen this before! He needs certain herbs to cure the poison, and I have some, I can mix up an antidote right here!” one of the belzak says.
“Shut the fuck up tribal, you oughta be glad we’re not executing you right now for desertion on the battle field! In fact let’s take care of that right now!” a soldier remarks and you hear a scuffle and protests of wanting to help and begging for life.

You struggle to get up, and you manage it just barely. You feel like you’re going to collapse again and you aren’t sure if you’re going to make it to the medic back at the war camp.

In the meantime the belzakians are begging you to call off you soldiers.