Innkeeper
Rita's libel to ask for more money and all sorts of special favors if you give her any more work so you pick Eliza instead. She's a little younger than Rita and if she fixes herself up a bit more she could easily bit just as attractive as her.
Eliza's a bit surprised that you even picked her, but accepts. Rita on the other hand is insulted that you didn't and leaves the table claiming she has to prepare for her rounds. (As if she ever does that!)
"Alright Eliza, starting tomorrow, you're working the streetsÂ…er so to speak. You'll still be working around here though since I need you during the late shift. Besides I don't want you wandering around at night, people might get the wrong idea or something."
"Okay."
"I'd like you to try to throw around some insults about the Flying Griffon Inn while you're making your sales pitch."
"Got it."
The next day, Eliza comes in and while she's always been pretty in a subtle way, when you see her all "dolled up" she almost looks like a different girl. You can't help but to comment on her appearance.
"Wow Eliza, you look really good."
"Thanks, but I don't look like a whore do I?"
"Eh, I doubt if anyone's going to mistake you for a whore, you're not sleazy looking enough to qualify. Don't worry, you'll be fine."
"I'm really nervous."
"Relax, like I said you'll do fine."
Over the next few weeks, not much happens. Eliza really does try her best, but she's just not outgoing enough. She also gets a little worried when some lowlifes begin stalking her which distracts her from her job.
Eventually you decide to take Eliza off advertisement duty, she apologizes for failing. You tell her it's all right, but the reality is, that you're not getting ahead, you're just breaking even and that's not what you're aiming for if you want to finish paying off the inn's debt and get your school plans back on track.
Still convinced that you had a good idea, you tell Rita to do it. She agrees, but immediately demands a pay raise and less work in the bar. Her demands are only partially met since you refuse to be pushed around by someone that's just mad because she's got a big ego.
Rita does her job grudgingly and for awhile she succeeds in bringing in a few more people, unfortunately The Flying Griffon Inn noticed your attempts of gaining new customers when Eliza was bumbling around. They up the ante and hire their own girl to advertise.
The other girl is slightly classier and manages to attract more people, this of course only pisses Rita off who is already is a borderline explosive case now. Things go from bad to worse when she allows it to interfere with her work at the inn resulting in a few incidents of yelling at patrons.
Things really get bad when the Flying Griffon girl runs into Rita on the street. An argument ensues and an old-fashioned catfight soon follows. You weren't there of course, but one of your regulars runs in to tell you that Rita got herself arrested when she nearly killed the girl and then smashed a militiaman in the face with a broken bottle.
Rita faces jail time and refuses to speak to you, claiming that you're to blame for all this anyway. The publicity isn't the best for the inn and while you're still breaking even, it's not because you're getting a higher-class customers, it's because you start attracting the lower dregs of society. Eventually even the miners don't want to drink at the place anymore. Your mother refuses to see the inn become a hang out for criminals and decides to sell the place, and you agree since you're tired of the headache at this point.
During the remaining week the inn stays open to make a last bit of change before closing for good and selling to the city. Some of the miners seem a little sad by it, but there were so many changes within such a short period of time that most seemed content on finding a new place since the old one wasn't like how it used to be anymore.
When the inn is sold off, you barely make enough to cover the debt, but at least you and your mother aren't in any immediate danger now.
Your mother finds work as a cook for a short time, but eventually decides she can't really stand living in the city without your father anymore. She leaves to go live with your aunt Enora in Teckleville, which is to the east on the outskirts of the Delantium Kingdom.
After a long time of the inn just sitting untended and forgotten due to the council having more pressing matters and red tape, it's broken into by several homeless people who use it as a place to sleep. The homeless are soon ousted by a local gang who use it as a safe house. Eventually though they cause enough trouble that the Klyton Militia has to take severe action and storm the place, resulting in a small fire.
At this point someone in the council finally notices it, decides that the place isn't worth salvaging and proposes that it be knocked down to build a medical clinic in its place to try to uplift the area. The motion passes.
As for you, you find a job thanks to your education level, but it isn't anywhere in the field that you would've liked. You're a clerk in tax office, filing away items, straightening out reports and such. You never really move up and you never make enough money to save away to get ahead either.
You don't really have a bad life so much as a mind numbingly mundane one. You do have your good days, but ultimately you never really achieve your goals and always have a sense of dissatisfaction with your life.
Sometimes you look back and wonder where you exactly went wrong with the inn and how you could've done things differently.
You'll never know.
Eliza's a bit surprised that you even picked her, but accepts. Rita on the other hand is insulted that you didn't and leaves the table claiming she has to prepare for her rounds. (As if she ever does that!)
"Alright Eliza, starting tomorrow, you're working the streetsÂ…er so to speak. You'll still be working around here though since I need you during the late shift. Besides I don't want you wandering around at night, people might get the wrong idea or something."
"Okay."
"I'd like you to try to throw around some insults about the Flying Griffon Inn while you're making your sales pitch."
"Got it."
The next day, Eliza comes in and while she's always been pretty in a subtle way, when you see her all "dolled up" she almost looks like a different girl. You can't help but to comment on her appearance.
"Wow Eliza, you look really good."
"Thanks, but I don't look like a whore do I?"
"Eh, I doubt if anyone's going to mistake you for a whore, you're not sleazy looking enough to qualify. Don't worry, you'll be fine."
"I'm really nervous."
"Relax, like I said you'll do fine."
Over the next few weeks, not much happens. Eliza really does try her best, but she's just not outgoing enough. She also gets a little worried when some lowlifes begin stalking her which distracts her from her job.
Eventually you decide to take Eliza off advertisement duty, she apologizes for failing. You tell her it's all right, but the reality is, that you're not getting ahead, you're just breaking even and that's not what you're aiming for if you want to finish paying off the inn's debt and get your school plans back on track.
Still convinced that you had a good idea, you tell Rita to do it. She agrees, but immediately demands a pay raise and less work in the bar. Her demands are only partially met since you refuse to be pushed around by someone that's just mad because she's got a big ego.
Rita does her job grudgingly and for awhile she succeeds in bringing in a few more people, unfortunately The Flying Griffon Inn noticed your attempts of gaining new customers when Eliza was bumbling around. They up the ante and hire their own girl to advertise.
The other girl is slightly classier and manages to attract more people, this of course only pisses Rita off who is already is a borderline explosive case now. Things go from bad to worse when she allows it to interfere with her work at the inn resulting in a few incidents of yelling at patrons.
Things really get bad when the Flying Griffon girl runs into Rita on the street. An argument ensues and an old-fashioned catfight soon follows. You weren't there of course, but one of your regulars runs in to tell you that Rita got herself arrested when she nearly killed the girl and then smashed a militiaman in the face with a broken bottle.
Rita faces jail time and refuses to speak to you, claiming that you're to blame for all this anyway. The publicity isn't the best for the inn and while you're still breaking even, it's not because you're getting a higher-class customers, it's because you start attracting the lower dregs of society. Eventually even the miners don't want to drink at the place anymore. Your mother refuses to see the inn become a hang out for criminals and decides to sell the place, and you agree since you're tired of the headache at this point.
During the remaining week the inn stays open to make a last bit of change before closing for good and selling to the city. Some of the miners seem a little sad by it, but there were so many changes within such a short period of time that most seemed content on finding a new place since the old one wasn't like how it used to be anymore.
When the inn is sold off, you barely make enough to cover the debt, but at least you and your mother aren't in any immediate danger now.
Your mother finds work as a cook for a short time, but eventually decides she can't really stand living in the city without your father anymore. She leaves to go live with your aunt Enora in Teckleville, which is to the east on the outskirts of the Delantium Kingdom.
After a long time of the inn just sitting untended and forgotten due to the council having more pressing matters and red tape, it's broken into by several homeless people who use it as a place to sleep. The homeless are soon ousted by a local gang who use it as a safe house. Eventually though they cause enough trouble that the Klyton Militia has to take severe action and storm the place, resulting in a small fire.
At this point someone in the council finally notices it, decides that the place isn't worth salvaging and proposes that it be knocked down to build a medical clinic in its place to try to uplift the area. The motion passes.
As for you, you find a job thanks to your education level, but it isn't anywhere in the field that you would've liked. You're a clerk in tax office, filing away items, straightening out reports and such. You never really move up and you never make enough money to save away to get ahead either.
You don't really have a bad life so much as a mind numbingly mundane one. You do have your good days, but ultimately you never really achieve your goals and always have a sense of dissatisfaction with your life.
Sometimes you look back and wonder where you exactly went wrong with the inn and how you could've done things differently.
You'll never know.