Legend

Apparently your intimidation tactic yesterday didn't stick. Time to REALLY put the fear into these Edolans.

You rile the Altbergers up and convince them to stop being "victims" and take justice. It works considering what the Edolans have been doing here.

You and small mob advances on the Edolans who are in the middle of building a new house. They see the lot of you and they look genuinely scared.

"Holy shit these Altbergers are crazy! RUN!"

As they all scatter, you catch up to one.

EDOLA REFUGEE
SKILL: 9
STAMINA: 10

If you win, you find 5 gold pieces on him.

Soon, the rest of the refugees have either escaped or been cut down by the mob. A sense of pride has definitely occurred in the village today, but you didn't really learn if the Edolans were the culprits, you just named an easy scapegoat and the streets ran red with blood because of it.

Lose 2 alignment points.

You have 1 choice: