Legend

You've still got a lot of darkness within you, but this time it's your own. You've "aquired" certain "gifts" from Azoth and thanks to your own evil nature you can use them to a certain degree. Azoth will pay for his attempts to try to possess you.

The survivors are in such a weakened and demoralized state right now that it would be easy for you to take advantage. You may kill one of them and drink their blood to re-energize you for battle. This will bring your STAMINA up to its maximum level.

Azoth lumbers out of the house.

"Should've run when you had the chance mortal, but it wouldn't have mattered anyway. I would've found you eventually. I'm going to enjoy eating your body and soul and at last your debt to me WILL be repaid!"

AZOTH
SKILL: 12
MIND: 12
STAMINA: 24

Before each battle roll 1 die. On evens he attacks you as normal. On odds he assaults you mentally.

Due to breaking away from him with his "gifts" to you more or less intact, you've effectively stolen some power from him, as a result his abilities might not be as strong in some areas.

If you're a warrior, subtract 6 STAMINA points from Azoth.
If you're a wizard, subtract 6 MIND points from Azoth.
If you're a rogue, subtract 6 SKILL points from Azoth.
If you're a technologist subtract 3 points from all of Azoth's stats.

You have 1 choice: