Necromancer

You exit the gray building and approach Catalina, she looks at you expectantly.

"So what're we going to do?"
"We're getting out of here, and we're not looking back. From now on, it's you and me." You reply.

Catalina is taken aback by your orders, but given all of what has happened she senses that staying in the city wouldn't be the best plan. She too has no other allies. She will stick with you, if only because together you'll be a more formidable force when trouble surely arises.

You and Catalina leave the decimated city of Nuro behind you…

A month passes
The Incident of Nuro has finally become well known knowledge. A few demonologists attempted to run the hollow shell of the city, but severely lacked any sort of manpower, natural or unnatural to hold it. They were easily defeated when the Grand Alliance army came to retake the city. The demons that left the city ran amok all over the countryside and took a particular interest in the Kingdom of Tulan under the guidance of Velzix, an arch fiend.

You and Catalina still remain unknown as far as being involved, but other members of the Dark Order that escaped are starting to be hunted down…

A year passes
The Kingdom of Tulan has finally put the sword to every last demon infesting the area. Most of the demonologist have been caught and hung for their crimes as well. Your name has also come up on the wanted list along with Catalina's.

You both now keep to the rural locations; many times you have to fend off attacks from barbaric orc tribes. Fortunately your skills in necromancy protect you (as well as scare the hell out of the orcs)

Despite the hardship (Or perhaps because of it) you and Catalina form a sort of relationship beyond one of just mutual protection. There are times when you forget that you're being hunted constantly.

Two years pass
Just like Mr. Demar predicted a temporal disturbance in the city of Nuro reappears again. Horrible creatures come lurching out creating a "Second Incident" before the time hole is repaired for good. However the city is evacuated due to mass insanity caused there and is considered a danger zone under observation by the Grand Alliance.

Catalina is killed by vampire assassins during the night, you take vengeance, but it's too late for her. You weep for the first time in a long time. You briefly flirt with the idea of raising her…but you burn her body instead and carry on your path alone.

And all you can think about is how tired you are…

Two more years pass
You hear them coming for you, there is no more running. This is your fate. To die in this cave. You don't even want to fight it anymore. You regret the day you set out on this path.

Such is often the fate of a necromancer.
End Of Story