The Game Master

So, you decide to journey to the factory that the Game Master lives in to demand a refund. Which is very lucky, due to the fact that the master factory is conveniently stationed down the road. When you reach the front gates you begin to have second thoughts, but then you also think of the dissapointment of your friends and their loss of trust in you. Your decision was made and you marched through the gates to what looked like, on the outside a twisted nightmare of a young boy. This man's imagination was amazing to design a building so confusing and complex. It looked as though it represented mixed-emotions. Dark colours, yet vibrant patterns and it's wavy shape showed confusion and dizziness. A wonder of human art and architecture. The building overall gave you an uneasiness in your stomach and a message that you shouldn't be here. Your instantly glad that you don't have to live here. The gate is locked so you climb over and while doing this, realise that your not wanted. Reaching the door you find it is also locked so you enter through an open window of the five storey building. You begin to gather your surroundings and as you are doing so you hear a noise round the corner. This startles you and in a reaction you flinch and hit a wire. Iron plates then fall down behind you and seal off the window and if it was a practical alarm system the owner will have been informed and the other exits sealed off also. You begin to evaluate your options...