A text adventure in fifteen steps.

Note about adding pages: This story takes the form of a text adventure. When adding new pages, make sure to follow this rule. Once a pathway has 15 pages it will be denied unless it contains an ending I approve of. No endings can be made before the fifteenth page in the pathway.
Also, try to limit your rooms to three choices max. Also note how the nicknames for the rooms follow the pattern #nick for example going north right away has 2lever, the 2 representing that it's the 2nd room, and the lever representing something about the room. Try to remember to add these to your rooms so I don't have to do it for you.

>You are in some weird room that you do not recognize.
>You can see a bale of hay and two doors to the north and west.
>What do you do?