Xeresgate
You head into the King's Arms Inn, not quite sure what you're looking for, but not entirely convinced you need to know, either. In fact, you haven't been in two steps before you hear a scream from one of the rooms above, followed by a rather loud smacking sound, and then a beautiful vision of a woman storms out of the room yelling, "I told you that you couldn't put it in me arse!!" before slamming the door behind her. A small, burly gaggle of men bursts into laughter and the woman comes down the stairs and sulks at the end of the tavern's bar.
"Quite the place," you think to yourself.
Lost in revelry, you almost forget to step out of the way as a patron walks toward you to leave. At second glance around the place, you see a bar outfitted with large casks behind it, one labeled "ALE" which appears to be getting much use, one labeled "MEAD" which has a few cobwebs on it, and one labeled only with a large black skull and crossbones. One would assume the latter is for more experienced drinkers.
There are tables on the lower floor, with varied patrons scattered about, but with a large cluster of grimy-looking, rabble-rousing warriors in the furthest corner back... a few still point and laugh at the disheveled-yet-still-lovely whore at the bar. The stairs to the upper level start almost behind the bar and then arch upwards toward a hallway straight up and ahead of where you now stand, and then angles toward three distinct rooms with red doors to your upper right, which you assume are for the "gentlemen callers". The hallway has numerous doors on either side (for the boarders, no doubt) and below the stairs and under the hallway is the residence of the proprietor, marked as such with a simple door beneath the stairs marked "OWNER".
What takes your fancy?
"Quite the place," you think to yourself.
Lost in revelry, you almost forget to step out of the way as a patron walks toward you to leave. At second glance around the place, you see a bar outfitted with large casks behind it, one labeled "ALE" which appears to be getting much use, one labeled "MEAD" which has a few cobwebs on it, and one labeled only with a large black skull and crossbones. One would assume the latter is for more experienced drinkers.
There are tables on the lower floor, with varied patrons scattered about, but with a large cluster of grimy-looking, rabble-rousing warriors in the furthest corner back... a few still point and laugh at the disheveled-yet-still-lovely whore at the bar. The stairs to the upper level start almost behind the bar and then arch upwards toward a hallway straight up and ahead of where you now stand, and then angles toward three distinct rooms with red doors to your upper right, which you assume are for the "gentlemen callers". The hallway has numerous doors on either side (for the boarders, no doubt) and below the stairs and under the hallway is the residence of the proprietor, marked as such with a simple door beneath the stairs marked "OWNER".
What takes your fancy?
You have 4 choices:
- Try to see if there's a way you can console the lovely lady.
- See if maybe you can relieve one of the drunken warriors of a weapon or two.
- Perhaps the owner wouldn't notice if you were to take a look around his house-beneath-the-stairs.
- This place might be a little too rough for you. Try your luck out in the street instead.