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In the Dungeons of the Tickle Queen

In a surprise move, you launch yourself at the guards, catching them both off guard. Your fist connects with the jaw of the first one and she goes down in a heap.

The second guard recovers quickly and attacks, swinging a short club at you in an attempt to knock you down. You easily dodge the first swing and squeeze past the guards defenses. Using one arm to block, your dig your deft fingers into the pressure point just between the guards shoulder blade and arm socket, causing her to drop her weapon.

The guard uses her good arm and throws a wild haymaker at you in an attempt to knock you off balance. Years of training have prepared you for such an attack and you quickly block, then counter with a series of quick blows to the guards torso.

She grunts and goes down. The moment she falls, you move around behind her and grab her in a sleeper hold. She struggles violently against you, but you hold on tight, clearly at an advantage since she still only has the use of one arm. She soon stops struggling and lapses into unconsciousness.

You pant heavily in the stillness of the woods to catch your breath. Searching the guards bodies, you find several useless item like talismans and holy symbols to their dark gods, which you quickly discard in the forest.

You also find a length of rope on each guard. You drag each guardswoman up to the nearest tree and use the rope to secure them to it, cutting off another small piece of the whole rope to bind their knees and ankles together. You also remove their boots and discard them in the woods in case they do manage to escape. It will be a long, hard walk back to their camp barefooted.

Tearing strips of their undertunics off, you use them as gags so that they cannot shout for help.

What do you do next?