Cartonia

You blink and are instantly in a half circle of brown robbed Woorek carrying long twisted wooden staffs, their tops set with glowing crystals of various shades. Your back is to the wall of a cave and you feel slightly damp soil between your bare clawed toes. You are wearing nothing but a loincloth.

“Huromph.” Exclaims one of the robed figures. “A little tallent here, but he is the wrong coloring. Nothing like that dammed fool of a warrior we saw coming through before in white fur! Although he did have better stats.” They all share a chuckle at that, why is the color white so funny you wonder?

“Ah well, off to the scouts with this one!” The robed figure exclaims. “He will probably have to stay with the wall assaults though, he will be little use ambushing with the scouts.”

You go off with a green scout who leads you past a rag-tag bunch of black furred Wooken who are lazily practicing with poorly made gear. The camp you wind up in is a little more organized but still disorderly. At least everyone seems to be equipped and have a small tent but latrines, trash heaps, and cook fires seem to be randomly scattered through out it.

Your given some serviceable if plain gear. Much of it seems to have originally been designed for humans and modified to fit a general Wooken frame. You spend a few weeks training but honestly seem to have as much general training as the others anyway. When the black furred army is eventually pushed out your group follows. You travel out of the mountains where there is perpetual snow and into a rough green forest. Now you understand the laughter of the wizards before. White would be painfully obvious in an environment like this one.

Eventually your forced march is halted for a few days as the lazy black furred warriors are put to use building shakey looking wooden ladders. They are forced out to the open and pushed forward until they make a charge towards the walls. Your group follows behind occasionally stopping to fire arrows in an attempt to keep the enemy archers down. It doesn’t seem to work that well. Many of the warriors die before reaching the walls, more are killed with burning oil or rocks thrown down at them. Eventually a few make the top of the walls and begin to fight wildly mostly attempting to sweep a few of the defenders off the walls towards your side.

Your group withdraws out of archer range to watch the doomed assault while bringing out some dried meat to munch on.

“This seems like its pointless.” You comment to a fellow archer. “We waist what, a couple hundred warriors to kill perhaps 30 defenders?”

“Naw less then that.” The archer reply’s with disinterest. “The ones killed on top of the walls just respawn. It’s only the ones thrown towards us before they die as get killed for real.” He starts vigorously scratching at his fur, he seems to have flees. You scoot a little further away.

“Doesn’t seem worth it.” You comment.

“What else you going to do with them?” The scout reply’s. “Too many born each season, we grow much faster then them humans do. Gotta do soemthen with’em or they eat out all the meat back home.” He comments. You can’t think of anything to reply to that, you don’t know anything about tactics or strategy, but it seems useless to you.

Your group sneaks off before the end of the battle so the defenders don’t try to sally forth after you. Your sent back to join another assault crew while the others head out to hunt convoys of humans. You grow bored with this pattern quickly and attempt to solo hunt the humans yourself. Few of them travel alone and many of those are very powerful anyway, too powerful for you. You also don’t camouflage well during the day and few travelers are out at night. If you spend your time hunting game you don’t spend much time hunting humans. There are also creatures summoned by the Wooken wizards to plague the humans out too. They attack you as readily as the humans do and are hard to defeat. They also are terrible to eat and give your horrible stomach pains. Eventually hunger drives you to attack a group to big then is wise and your slaughtered.

You respawn where you started and start the same pattern all over again. Eventually you learn to set you respawn point closer to the action but the your efforts do little to contribute to the war effort and eventually you grow bored as the Wooken are pushed back. You try to hunt and snipe through the forest areas but you do just as poorly here.

Before your group is pushed back to the mountains where your coloring will do you no favors you log out of the game. It’s growing boring and you’ve devoted more time then you should have to it anyway.

You hear a voice offering... blah blah blah. You snort and waive the offer away. You don’t know what it is and you don’t care either. Time to hunt humans again in the real world!

As you log out you discover your body has been covered in dust from years of ill use. You go to unplug and hear a voice in your head.

“I was meant to create, not...” but you don’t really care. You yank both green and blue cords out at once and turn to leave. At least now you know where to go to recharge!

You exit the secret basement to find the building in use again. It’s night time though so you find no trouble sneaking out. You perpetuate another crime spree, escalating this time far beyond the homeless community you limited yourself to before. You kill in good suburbs, throw rocks off of freeway passes at cars, pull drink pouch straws off in supermarkets, assasinate public officials, and sneak into peoples houses to steal just one sock from driers and laundry baskets!

Eventually you begin to feel sluggish again though.