Journey
Loose Ends
There are 17 loose ends in this story.
| Choice ID | Choice | Room ID |
|---|---|---|
| 243296 | Explore the towers | 126333 |
| 243297 | Call out to see if anyone is around | 126333 |
| 243298 | Go back from whence you came | 126333 |
| 243300 | Head towards the water source | 126334 |
| 243301 | Continue searching for an alternate hiding place | 126334 |
| 243302 | Head back towards the tower | 126334 |
| 243303 | Stand your ground | 126334 |
| 243304 | Follow Lyle to the water source | 126335 |
| 243305 | Attempt to assassinate Lyle | 126335 |
| 243306 | Stay hidden and assess the situation | 126335 |
| 243307 | Follow voice one | 126335 |
| 243308 | Attempt to assassinate voice one | 126335 |
| 243309 | Enter the LEFT tower | 126336 |
| 243310 | Enter the RIGHT tower | 126336 |
| 243311 | Assess the situation further | 126336 |
| 243312 | Go back from whence you came | 126336 |
| 243313 | Proceed through the border into Vallidal | 126336 |