Journey
Loose Ends
There are 17 loose ends in this story.
Choice ID | Choice | Room ID |
---|---|---|
243296 | Explore the towers | 126333 |
243297 | Call out to see if anyone is around | 126333 |
243298 | Go back from whence you came | 126333 |
243300 | Head towards the water source | 126334 |
243301 | Continue searching for an alternate hiding place | 126334 |
243302 | Head back towards the tower | 126334 |
243303 | Stand your ground | 126334 |
243304 | Follow Lyle to the water source | 126335 |
243305 | Attempt to assassinate Lyle | 126335 |
243306 | Stay hidden and assess the situation | 126335 |
243307 | Follow voice one | 126335 |
243308 | Attempt to assassinate voice one | 126335 |
243309 | Enter the LEFT tower | 126336 |
243310 | Enter the RIGHT tower | 126336 |
243311 | Assess the situation further | 126336 |
243312 | Go back from whence you came | 126336 |
243313 | Proceed through the border into Vallidal | 126336 |