YOU save the entire Universe!

The Batcave! Secret base of operations for the darkalley detective known as The Batbabe. It seems that you do have some freedom over your actions as long as you continue to follow orders. If you go to the Batcave on the pretext of dumping the body, maybe the "darknight doll" will help you. Or beat the circuitry out of you....
Another possible flaw in your otherwise fine plan is the fact that the secret hideout of The Batbabe is...well, a secret. Nobody knows where it is!
#Accessing central data file....#
#11000101001#
#....transmitting co-ordinates....#
Hmm. It seems that your mysterious controllers know the whereabouts of the 'Cave!
Carrying your gruesome load, you head out into the street. Screaming people run in all directions.
#Go. Aquire transport#
Your legs carry you into the road. A yellow cab screeches to a halt. You don't want to, but you reach into the cab and pull the driver out with one metal hand and throw him away. You climb into the driving seat and set off for the Batcave.
As you drive across town through the gathering dusk you ponder the identity of one of Gothic City's more memorable heroes. Who is she? From where does she get the money to buy her fabulous gadgets and frivolous vehicles? It is no use; doubtless, it would take a deductive ability as keen as that of The Batgirl herself to unravel the mystery.
It turns out that the Batcave is built into the side of the hill on which stands the palacial mansion of billionaire playgirl, Waynetta Bruce! You smile (well, your scarred, half metal covered face snarls into a deathlike rictus, but it's the thought that counts) and privately wonder if the businesswoman knows about her secret neighbour!
You pull up next to a big metal door with bits of astroturf stuck to it. Stepping out of the taxi, you blast the lock with your machine pistol. The door swings up, garage door style.
Pick up the body and...

You have 1 choice:

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