Legend

You suspect that this was a "parting shot" before they left. It's something that those people would do. That can't be very far though and you could probably catch up to them.

You rile the Altbergers up and convince a few of them to help you take justice out on them. Most of them were victims of the Edolans while they were here so they eagerly accept.

It isn't long before you see them straggling up the road, when they hear you running and screaming bloody murder at them with a small group they look genuinely scared.

"Holy shit these Altbergers are crazy! RUN!"


As they all scatter, you catch up to a particularly loaded down one and he barely has time to draw his weapon to defend himself.

EDOLA REFUGEE
SKILL: 8
STAMINA: 9

If you win you find quite a few items on him, a gold ring, a healing potion, a pair of snake skin boots and 5 gold pieces. You may take what you wish.

Soon, the rest of the refugees have either escaped or been cut down by a couple of the Altbergers. A sense of pride has definitely occurred in the village today, but you didn't really learn if the Edolans were the culprits, you just named an easy scapegoat.

Lose 1 alignment point.

You have 1 choice:

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