Legend
You've still got a lot of darkness within you and it'll take a long time to purge the corruption, perhaps a lifetime, but you're going to do it. And it starts with Azoth's death.
Add 5 Alignment points.
You yell at all the survivors to run and find somewhere safe to hide. Azoth lumbers out of the house.
"Should've run when you had the chance mortal, but it wouldn't have mattered anyway. I would've found you eventually. I'm going to enjoy eating your body and soul and at last your debt to me WILL be repaid!"
AZOTH
SKILL: 12
MIND: 12
STAMINA: 24
Before each battle roll 1 die. On evens he attacks you as normal. On odds he assaults you mentally.
Due to breaking away from him with his "gifts" to you more or less intact, you've effectively stolen some power from him, as a result his abilities might not be as strong in some areas.
If you're a warrior, subtract 6 STAMINA points from Azoth.
If you're a wizard, subtract 6 MIND points from Azoth.
If you're a rogue, subtract 6 SKILL points from Azoth.
If you're a technologist subtract 3 points from all of Azoth's stats.
Add 5 Alignment points.
You yell at all the survivors to run and find somewhere safe to hide. Azoth lumbers out of the house.
"Should've run when you had the chance mortal, but it wouldn't have mattered anyway. I would've found you eventually. I'm going to enjoy eating your body and soul and at last your debt to me WILL be repaid!"
AZOTH
SKILL: 12
MIND: 12
STAMINA: 24
Before each battle roll 1 die. On evens he attacks you as normal. On odds he assaults you mentally.
Due to breaking away from him with his "gifts" to you more or less intact, you've effectively stolen some power from him, as a result his abilities might not be as strong in some areas.
If you're a warrior, subtract 6 STAMINA points from Azoth.
If you're a wizard, subtract 6 MIND points from Azoth.
If you're a rogue, subtract 6 SKILL points from Azoth.
If you're a technologist subtract 3 points from all of Azoth's stats.