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Time Crisis



All right, so... you want to know about statistics and moving units, correct? That seems simple enough. If anything doesn't make sense, just let Cat2000 know, and she'll pass it onto me. Oh... but make sure you tell her it's because you don't understand and it's not the way I'm explaining things. I don't want her to dock my pay.

Ahem. All right, then. We'll cover these in two separate things. First off is unit statistics.

At the current stage in Time Crisis, you only have one unit - Mellie. (If you let her die, by the way, it's game over for you). So it's simple enough to click on her on check units' statistics.

When you click on Mellie's name, you'll find that it lists these things:

-Unit Name

-Unit Class

-Unit Level

-Unit Experience

-Unit Hit Points (out of total)

-Unit Skill, Luck, and Resistance points

-Weapons

-Other items

Next to the items, you'll notice that there's a number. This stands for the amount of uses that item can have. So once it's gone, it's gone - so if you come across any shops, it might be a good idea to buy some things.

Each unit can only carry up to five items. So when you get a sixth item, he or she must choose to discard one of the others - or send it to a convoy if you get one.

The rest of the points come into play during combat, item use, and trading; and all of these will be explained later. So it's either bye for now, or see you on moving!

You have 2 choices: