Sonic World Adventure Rush!


I once thought I was the Ultimate Life Form. But that all changed when I encountered the likes of Black Doom and Mephiles the Dark. Since then, I've been training to become better, and warming up to my only true friends Rouge and Omega.

Speed:
Strength:
Agility:
Quick Wits:
Cool Factor:
Charisma:
Luck:

Health: (strength + agility)
Power Points: 5 (buy POW Attacks Here)
Defense:
Armor:

Dark Meter: Shadow's duality is a constantly changing force. If you have the required amount of Dark Points when given the option, you can influence the storyline (albeit in a non-cannocal way).

Starting POW Moves:
Teleport - Shadow can use his inborn abilities of Chaos to warp behind an opponent, delivering an armor piercing attack that does 7 Damage. Cost: 4

Marksmanship - Shadow can sacrifice a combat turn to take aim at an opponent, increasing his weapon based attacks +3 and dealing an armor piercing strike. Cost: 5
This does not require a luck role to use

Starting Items:
Sega Special .44 - A Magnum kept as a souvenir of the Black Arms incident. Holds 10 shots. ATK: 5

Hover Skates - Anti-Gravity technology that eliminates any friction and terrain handicaps. Without these shoes, Shadow suffers a -6 handicap in Speed due to not being used to running normally. He also has to apply any terrain handicaps. If wearing other footwear, the handicaps still apply and the stats of the item are added into their appropriate areas.

Survival Knife - A sharp knife kept in an ankle holster. ATK: 3

Starting Ability Bonuses:
Bad Boy - Cool Factor +2
Anti-Social Loner - Charisma -3 (unless with Rouge or Omega)
Ultimate Weapon - Strength +3
Firearm Proficiency
Drivers License - Allows the ability to hijack vehicles for official use

Terrain Handicaps: (applies when without skates):
Ice: Speed -3
Water: Speed -4
Grass: Speed -1
Sand: Speed -2
Pavement: None

You have 1 choice: