Hall of Infinite Doors
You step through the Emerald Door, but your foot does not make contact with the ground. You find yourself falling through a swirling, green-tinted void. As you fall, you notice an occasional falling yellow brick. At one point, you could swear you heard voicing singing "We are the Lollipop."
Eventually, though, you stop seeing bricks falling past. Which is a shame, because those were the only reference points that you had. For all you know, you're not even falling anymore. The scenery around you hasn't changed since when you first stepped inside the door.
Eventually, however, another object hits you on the head. You grab the object, and discover it to be an empty can of Dr. Pepper. Several other cans fall past, most of the Coke products.
To your surprise, you hit the ground with a thud. Well, actually, it's not really the ground. The scenery hasn't changed, and if you look down, it appears as though you're floating in midair. Still, there's a door next to you, across from all of the pop cans.
Eventually, though, you stop seeing bricks falling past. Which is a shame, because those were the only reference points that you had. For all you know, you're not even falling anymore. The scenery around you hasn't changed since when you first stepped inside the door.
Eventually, however, another object hits you on the head. You grab the object, and discover it to be an empty can of Dr. Pepper. Several other cans fall past, most of the Coke products.
To your surprise, you hit the ground with a thud. Well, actually, it's not really the ground. The scenery hasn't changed, and if you look down, it appears as though you're floating in midair. Still, there's a door next to you, across from all of the pop cans.