Troubled Waters
You decide that it isn’t worth it to repair their ship, so you have your sailor take the supplies and leave them. One of the Spanish sailors tries to stop your crew from taking this by boarding one of your ships and attacking them. He manages to kill two deckhands and injure another, but is easily dealt with. Your fleet continues on with the newly acquired supplies and reach Newfoundland two days later. You help to set up buildings and new projects to secure the prosperity of the colony!