The Church

*DISCLAIMER*
All of the characters in this adventure are real people. The events that take place in this game, are for the most part accurate. Any inaccuracies included, were discovered during production/post production, and are not to be taken literally. Some of these are easier to determine than others. If any instance found, is not historically accurate, or appears to be contradictory to actual events that transpired, please note that it was only included, or kept in the storyline, for the sake of quest advancement, or for entertainment purposes. The events that take place throughout this adventure may not have not have happened, and as such are not to be contrived as fact.

During production, a lot of the details included, were based solely from memory of over a decade ago, and thus may be inaccurate.

Please enjoy this game for entertainment purposes only, and not as a reflection of the true nature of the characters involved.



Welcome to The Church!

Enter the world of Stratford, Ontario in the mid 2000's! Dream, and adventure, as you go through advancing quests of this storyline that is based around a setting of this time period. As you make choices, remember there is no right, or wrong decisions! This game is meant to be a fun representation of my experiences during this time, and it was a blast recreating it!

Before beginning, I will point out, that the very first four decisions (A, B, C & D) do determine, and set the course for the rest of the storyline of the game which has four main branches.

Depending on which one you choose, this will affect the rest of the story going forward, to that specific style of play.

They are as follows:

Choice A: Neutral play style. This is the most grounded no-nonsense option, that takes you directly through the events as they happened(or as I recall them happening-see disclaimer).

Choice B: This is a dark play style. Many of the quests and options for this are satirical, and rooted mostly in negative outcomes. This goes in a very opposite direction of how the events actually transpired, but are very entertaining, nonetheless.

Choice C: Upbeat play style. This is a very positive play style, similar to option B, as it mirrors only the best aspects of the events that transpire, often leading to overly positive outcomes throughout the storyline.

Choice D: This is a chaotic/whacky play style. Completely off of the walls with a sci-fi element, double the easter eggs, and four times the mystery. Very subjective quests and completely open for interpretation of the player.


For best results, it is suggested to play starting with the full choice A play through first, chronologically completing each storyline all the way to choice D, in order.

Alternatively, you can also play each quest individually in order from choices A to D to get a good idea of how greatly they differ from one another.

Any way you choose to play through this game, remember to reserve judgment until you have completed all branching storylines, as you may enjoy some, more so than others!

If you fail a quest, or select an option you didn't want to, simply hit the back button to select a different option!

With that, jump right into it, and HAVE FUN!!!

See you at the end!

-Andrew Ray
C.E.O JackalPappy Studios
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