RUN
You were one of the millions who were listening to the radio when the president announced the first Jjinxs release. No one knew what it meant at the time, but they would soon find out...
RULES
The rating is so low because there is no cursing or sexual content, but there is lots of violence o just warning you. Nothing too graphic but there is still a lot.
You could probably read this as a normal story, but it wouldn't be nearly as fun. Plus, the rules are pretty simple, so you shouldn't worry about anything too complicated. There are still stats, yes, but there aren't any added zeros or anything else that just adds the the complexity.
So, first rule, try to play by the rules (instead of reading it normally)
Second, you are only allowed to pick choices that your stats or Class can afford. For example: if a choice says " Negotiate with it, requires 2 logic" then you must have at least 2 logic points. If the choice says nothing, like "eat the pizza" then there are no stat requirements. Sometimes you will also be able to choose a choice if it says that your class may use it. For example "Negotiate, requires 2 logic OR Preacher" sometimes the or will be left out, just know if it requires more than one stat that means you only need to meet one of the requirements.
Third, well, its not a rule, but just because you CAN do something doesn't mean you should. Even if you have enough stats, things could still end badly if you choose that choice. Stats just give you more options.
Fourth, NO ADDING TO YOUR STATS UNLESS TOLD SO. Sometimes, a choice will offer more stat points after you choose it. Once you choose it, you get the stat points. It still could be bad though, so weigh your options.
Fifth, if you die, you have two options. 1, lose 4 stat points to go back to the last choice, or 2, start over with new class, new stats, ect.
YOUR STATS
At the beginning of the game, you start with 10 stat points. You may divide them up as you please, but once you choose which stat you are going to use them on, you can't change it later. The stats are:
Physical (stamina, health, ect.)
Logic
IQ
Reflexes
Luck
Faith
Skill
Consider which of these would appear more often and decide from there. Luck is kind-of a mix of everything, whenever something requires a stat it will most likely offer luck as well.
Now for the classes. You may only choose one. This cannot be changed later.
Preacher
Kid
Spy
Scientist
Soldier
Once you are ready to start, CLICK START.
Story Home
Continue to StoryRULES
The rating is so low because there is no cursing or sexual content, but there is lots of violence o just warning you. Nothing too graphic but there is still a lot.
You could probably read this as a normal story, but it wouldn't be nearly as fun. Plus, the rules are pretty simple, so you shouldn't worry about anything too complicated. There are still stats, yes, but there aren't any added zeros or anything else that just adds the the complexity.
So, first rule, try to play by the rules (instead of reading it normally)
Second, you are only allowed to pick choices that your stats or Class can afford. For example: if a choice says " Negotiate with it, requires 2 logic" then you must have at least 2 logic points. If the choice says nothing, like "eat the pizza" then there are no stat requirements. Sometimes you will also be able to choose a choice if it says that your class may use it. For example "Negotiate, requires 2 logic OR Preacher" sometimes the or will be left out, just know if it requires more than one stat that means you only need to meet one of the requirements.
Third, well, its not a rule, but just because you CAN do something doesn't mean you should. Even if you have enough stats, things could still end badly if you choose that choice. Stats just give you more options.
Fourth, NO ADDING TO YOUR STATS UNLESS TOLD SO. Sometimes, a choice will offer more stat points after you choose it. Once you choose it, you get the stat points. It still could be bad though, so weigh your options.
Fifth, if you die, you have two options. 1, lose 4 stat points to go back to the last choice, or 2, start over with new class, new stats, ect.
YOUR STATS
At the beginning of the game, you start with 10 stat points. You may divide them up as you please, but once you choose which stat you are going to use them on, you can't change it later. The stats are:
Physical (stamina, health, ect.)
Logic
IQ
Reflexes
Luck
Faith
Skill
Consider which of these would appear more often and decide from there. Luck is kind-of a mix of everything, whenever something requires a stat it will most likely offer luck as well.
Now for the classes. You may only choose one. This cannot be changed later.
Preacher
Kid
Spy
Scientist
Soldier
Once you are ready to start, CLICK START.