NEWS: Regarding my "Zombie Apocalypse" Story.
Comments & Ratings
Author | Rating | Date | Comment |
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mizal |
Jun 16, 2011 | Weird, names aren't showing up. I'm mizal btw, that giant rambling comment below was from me. | |
mizal |
Jun 16, 2011 | Gave the story a read because I've thought about writing a zombie apocalypse story of my own a time or two, and I noticed all the hits yours was getting. I think the idea has a lot of potential, but the problem is right now the writing itself is pretty barebones with basically no detail (though that might be excused by approaching this as a strategy game and not a traditional 'story'...) and what you do have doesn't really go anywhere...every path that doesn't end with you dying leaves you with the same idiot, dickish partners (they get pissy because you thought it'd be a better idea to not take the person who is screaming in pain and unable to walk out on a trip that requires lots of physical exertion and not being noticed? really?) As for ideas, maybe more noticeably different play styles? Some depending on where you go--stay at home, go to a big refugee camp, hide out in the country etc., and others depending on who you do or don't hook up with? Like, friends or family means a group with a closer bond that you can trust, but means you can't simply shoot someone who's infected like it's nothing, and it's hard to run for your life with granny tagging along. A random group of survivors might be less of a liability, but there may be infighting or they may rob or abandon you to save their own skin...and of course going full crazy hermit mode might be safer in some ways, but if you get injured or something you're screwed. Anyway, enough rambling from me. (Oh, but just a note? You might get more responses to this if you link it from the first page of the actual story...the only way to stumble across it now is if someone just happens to check out your profile page.) |
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TheCandyMan |
Jun 3, 2011 | I would say the story at the moment is fine. You should progress through it, regardless. I like the flow of the story, the way you can just read though it and memorise it, because the explanation is rather easy, without too much description. But, there's hardly any, I have to create my own landscape, objects and the whole civilisation, which isn't a bad thing, nor is it a problem. I have no special 'favourite part.' It's pretty much a story you can read, which decreases your boredom, something to keep you occupied. I think you should just continue on Squishy, with your creativity, if you have any, you should write more stories of the genres you're comfortable with. TheCandyMan. |