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The Island of Destiny

Comments & Ratings

Author Rating Date Comment
Thickskullman
Thickskullman
May 26, 2013
A decent effort that probably took a while to write. But it's too big and sprawling with too many incomplete branches. There are few endings and most are unsatisfactory.
by Thickskullman on May 26, 2013
Crefix
Crefix
Feb 25, 2011
by Crefix on Feb 25, 2011
KatieWroteIt
KatieWroteIt
Jan 26, 2009
Wow... I randomly picked this story to read and I am so glad I did. What a wonderful addition to the site.

I was actually disappointed to reach an empty room. I'm fascinated by the story,and I can't wait to see where it is going.

The main reason I am giving you a 9 instead of a 10 is because I think the first room is really hard to get through. It is hard to get through because all the descriptions are built around the word "you" I think it is holding you back.
by KatieWroteIt on Jan 26, 2009
Calen
Calen
Jan 21, 2009
You're doing an amazing job. Keep it up.
by Calen on Jan 21, 2009
apotheosis
apotheosis
Dec 4, 2006
It was a compelling story but I reached a loose end way to quickly on the several paths I took.
by apotheosis on Dec 4, 2006
jeffisthebest
jeffisthebest
Sep 18, 2006
I give you an 8, mainly because your choices at the end of the room are excellent. Unlike DEP, I thought your descriptions were satisfactory, that's probably the difference between the 7 and the 8.

Also, your rooms were fast-paced, something I certainly liked. While your writing didn't completely blow me away (which would've given you 9/10) I bet your next story will.
by jeffisthebest on Sep 18, 2006
donteatpoop
donteatpoop
Sep 18, 2006
I was meaning to check this out but forgot all about it in my hectic work day. Thanks for plugging it in the forums.

Anyway, I gave you a seven (as you can see). I was torn between seven and eight, but I settled on seven. Here are the reasons why you got such a high rating as well as a few reasons on why you didn't.

Positive: This was a pretty good premise for an interactive story. You wake up somewhere and you gotta figure out why/what you are doing there. Yeah, that's been done before, but you presented it well. Also, I like that this isn't just a random "do this/do that" storyline like so many other "you wake up somewhere" stories.

Negative: You don't describe enough. Yeah, you described a little, but I need more. For instance, in the first room "You feel scared." Care to elaborate? In other words, don't just tell the reader how the protagonist feels, make them feel it. Describe the emotions. Maybe have the character think a few sentences which protray the emotion of fear and confusion. That kind of thing.

One other negative: Use double carraige between paragraphs. (press enter twice). Otherwise the formatting is difficult to read.

Great job with the story, though. I think there is a lot of room for improvement, but that's not a bad thing. You are molding with clay here, rather than the shit sculptures so many others put together.
by donteatpoop on Sep 18, 2006

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