Necromancer

You exit the gray building and approach Catalina, she looks at you expectantly.
"So what're we going to do?"
"We're taking over this city. From now on, it's you and me." You reply.
Catalina is taken aback by your orders, given all of what has happened she senses that staying in the city wouldn't be the best plan. But she has no other allies. She has no idea of where to run. She will stick with you, if only because together you'll be a more formidable force when trouble surely arises.
You and Catalina prepare yourselves for the trouble ahead
A month passes
The Incident of Nuro has finally become well known knowledge. You and Catalina have managed to shore up the defenses of Nuro pretty well, all things considered. Some of the demonologists help out, but only because they have nowhere else to go and this is the safest place for them. You begin to instruct them to learn the ways of necromancy. You also manage to turn back a Grand Alliance army which didn't expect such a large resistance. The demons that left the city ran amok all over the countryside and took a particular interest in the Kingdom of Tulan under the guidance of Velzix, an arch fiend. Which is fortunate since it draws a little attention away from you.
No signs of that "temporal hole" opening up again, but you tell some of your new acolytes to keep an eye on it. In the mean time nothing of importance is to be placed in that area.
A year passes
The Kingdom of Tulan has finally put the sword to every last demon infesting the area, which doesn't bode well for you since now you're the only "big evil" around now.
The Grand Alliance attempts another siege of the city and once again they fail. You aren't confident you can hold out forever like this though, you attempt to claim that you have no plans for conquest, but your claims (true or not) go unheeded. They aren't taking any chances that you might build up.
You and Catalina have at this point basically become "King and Queen" of the city. It's a logical pairing. Sometimes though it's more than just one of convenience.
Your acolytes warn you about seeing strange things. Object temporarily disappearing. You begin to worry and unlock those old tomes that Quayle was reading hoping you can learn something.
Another years passes
You suffer two more attacks by the Grand Alliance. The last one lead by your own sister. You attempted to parley with her before battle, but she would have none of it. Indeed you
received a letter from your Mom a month before the attack begging you to give yourself up. Of course you couldn't do that. You wrote her back with regret and told her that you shall probably not speak again.
Your sister got farther than most, but in the end she died by your own hand. You didn't raise her. She was not deserving of such a fate. You burned her body instead and wished her well in the afterlife.
How you wished that your Dad's mercenary company had been sent, but for whatever reason you have not heard anything from him. The coward. He knows you are more powerful and could easily crush him.
The temporal disturbances are getting worse, and you're not learning anything new from Quayle's books, it's all just so damn confusing. You feel like you did when you were in school. Completely inept and helpless.
Catalina tries to be understanding, but your behavior from reading the damn books is making you very erratic. She has to pick up the slack when you begin to make mistakes.
Another year passes
The temporal hole rips open once again. Horrible creatures come lurching out. You manage to fight them off, but the hole is getting bigger. Catalina insists that you both have to leave the city, but you're too far gone at this point, the books on temporal magic have begun to make you as mad as they did Quayle. (If without the talent) This is your city and you're bound and determined to hold it no matter what.
She cannot endure anymore; she takes her leave of you one night only to be killed by vampire assassins somewhere in the countryside.
The Grand Alliance is preparing to attack again, more tentacle creatures are seeping into this reality. You don't care; you'll take them all on.
You laugh insanely on your throne as the screams and unnatural howls fill the city. Battle and death is everywhere. You hear something coming up the stairs, and it's probably not Grand Alliance soldiers
"What was the point of it all? Nothing!" you laugh before being utterly destroyed.
"So what're we going to do?"
"We're taking over this city. From now on, it's you and me." You reply.
Catalina is taken aback by your orders, given all of what has happened she senses that staying in the city wouldn't be the best plan. But she has no other allies. She has no idea of where to run. She will stick with you, if only because together you'll be a more formidable force when trouble surely arises.
You and Catalina prepare yourselves for the trouble ahead
A month passes
The Incident of Nuro has finally become well known knowledge. You and Catalina have managed to shore up the defenses of Nuro pretty well, all things considered. Some of the demonologists help out, but only because they have nowhere else to go and this is the safest place for them. You begin to instruct them to learn the ways of necromancy. You also manage to turn back a Grand Alliance army which didn't expect such a large resistance. The demons that left the city ran amok all over the countryside and took a particular interest in the Kingdom of Tulan under the guidance of Velzix, an arch fiend. Which is fortunate since it draws a little attention away from you.
No signs of that "temporal hole" opening up again, but you tell some of your new acolytes to keep an eye on it. In the mean time nothing of importance is to be placed in that area.
A year passes
The Kingdom of Tulan has finally put the sword to every last demon infesting the area, which doesn't bode well for you since now you're the only "big evil" around now.
The Grand Alliance attempts another siege of the city and once again they fail. You aren't confident you can hold out forever like this though, you attempt to claim that you have no plans for conquest, but your claims (true or not) go unheeded. They aren't taking any chances that you might build up.
You and Catalina have at this point basically become "King and Queen" of the city. It's a logical pairing. Sometimes though it's more than just one of convenience.
Your acolytes warn you about seeing strange things. Object temporarily disappearing. You begin to worry and unlock those old tomes that Quayle was reading hoping you can learn something.
Another years passes
You suffer two more attacks by the Grand Alliance. The last one lead by your own sister. You attempted to parley with her before battle, but she would have none of it. Indeed you
received a letter from your Mom a month before the attack begging you to give yourself up. Of course you couldn't do that. You wrote her back with regret and told her that you shall probably not speak again.
Your sister got farther than most, but in the end she died by your own hand. You didn't raise her. She was not deserving of such a fate. You burned her body instead and wished her well in the afterlife.
How you wished that your Dad's mercenary company had been sent, but for whatever reason you have not heard anything from him. The coward. He knows you are more powerful and could easily crush him.
The temporal disturbances are getting worse, and you're not learning anything new from Quayle's books, it's all just so damn confusing. You feel like you did when you were in school. Completely inept and helpless.
Catalina tries to be understanding, but your behavior from reading the damn books is making you very erratic. She has to pick up the slack when you begin to make mistakes.
Another year passes
The temporal hole rips open once again. Horrible creatures come lurching out. You manage to fight them off, but the hole is getting bigger. Catalina insists that you both have to leave the city, but you're too far gone at this point, the books on temporal magic have begun to make you as mad as they did Quayle. (If without the talent) This is your city and you're bound and determined to hold it no matter what.
She cannot endure anymore; she takes her leave of you one night only to be killed by vampire assassins somewhere in the countryside.
The Grand Alliance is preparing to attack again, more tentacle creatures are seeping into this reality. You don't care; you'll take them all on.
You laugh insanely on your throne as the screams and unnatural howls fill the city. Battle and death is everywhere. You hear something coming up the stairs, and it's probably not Grand Alliance soldiers
"What was the point of it all? Nothing!" you laugh before being utterly destroyed.