Paradise Violated
The other village is too far away and you have reason to believe they'd follow you, sure they were friendly, but that doesn't mean they're ready to help you fight a battle that doesn't directly concern them.
You need to act now. You plan out an attack, and explain it to everyone. The Lizards fashion some weapons with some nearby trees, and after a few attempts they grasp the plan to retake their village, but mostly they're going to follow Alyssa into battle, seeing as they feel indebted to her for saving their lives. Everyone agrees with the plan and gets into position. Salo grumbles about having to fight along side Lizards, but he's dislikes the Krik more, so he doesn't protest too much more.
You see some of Krik approaching the cave, looks like they got suspicious, you wait for them to enter and then direct some of your team to ambush them. As soon as the sounds of Krik being shot in the back are heard, the Krik encampment is alerted.
The rest of the Krik converge on the caves and you direct another detachment from the other side to start firing. The Krik realizing they're being attacked from two sides split up, and that's when you lead the rest of your team to attack straight down the middle. Alyssa fights like she's possessed with a rage you could never understand.
This simple tactic works surprisingly better than you thought, eventually you kill the last Krik, but the cost was high, many of your team members are dead, as well as all of the Lizards. All the high command survived though, Salo, LaFleur, and Alyssa.
But you've secured the Baz crystal deposit; you don't want to really risk going through the doorway in the cave though. You've already risked enough, if the Krik weren't enthusiastic about going in, and the Lizards weren't either, then you're guessing they had a good reason. Let someone else go in.
Other than keeping Salo and Alyssa from killing each other and reassuring LaFleur that getting wounded by a Krik doesn't mean eggs were laid in him, the rest of your time on Paradise is relatively uneventful.
When the Empire ships arrive you report everything to your superiors who are very pleased. They have plans to start setting up a base immediately. As a reward, you're given a medal, and some accolades, but nothing too special. You were just doing your job as far as the Empire's concerned. However you suggest that Alyssa be able to be promoted, seeing as she displayed exemplarily in the battle with the Krik. Your superiors frown a bit, since you should realize that non-humans can't achieve rank past Sergeant. However they say they'll take it under consideration and maybe some exception can be made.
They dismiss you and you're shipped off to your next mission, where you'll get replacements for your team. As time passes Alyssa becomes the first non-human to be promoted to an officer rank, much to the annoyance of Salo, and to the delight of LaFleur who transfers out of your team for a nice desk command instead. She actually receives another few promotion offer later, but she always remains with your team though; she never forgets how you were the one who spoke out for her.
Eventually you and she grow even closer.
Another interesting effect that you didn't expect was this one exception eventually becomes a "rule" as the Empire relaxes its policies on its alien citizens a bit.
Perhaps you are just a glorified scout, but you made a major difference in the Empire.
You need to act now. You plan out an attack, and explain it to everyone. The Lizards fashion some weapons with some nearby trees, and after a few attempts they grasp the plan to retake their village, but mostly they're going to follow Alyssa into battle, seeing as they feel indebted to her for saving their lives. Everyone agrees with the plan and gets into position. Salo grumbles about having to fight along side Lizards, but he's dislikes the Krik more, so he doesn't protest too much more.
You see some of Krik approaching the cave, looks like they got suspicious, you wait for them to enter and then direct some of your team to ambush them. As soon as the sounds of Krik being shot in the back are heard, the Krik encampment is alerted.
The rest of the Krik converge on the caves and you direct another detachment from the other side to start firing. The Krik realizing they're being attacked from two sides split up, and that's when you lead the rest of your team to attack straight down the middle. Alyssa fights like she's possessed with a rage you could never understand.
This simple tactic works surprisingly better than you thought, eventually you kill the last Krik, but the cost was high, many of your team members are dead, as well as all of the Lizards. All the high command survived though, Salo, LaFleur, and Alyssa.
But you've secured the Baz crystal deposit; you don't want to really risk going through the doorway in the cave though. You've already risked enough, if the Krik weren't enthusiastic about going in, and the Lizards weren't either, then you're guessing they had a good reason. Let someone else go in.
Other than keeping Salo and Alyssa from killing each other and reassuring LaFleur that getting wounded by a Krik doesn't mean eggs were laid in him, the rest of your time on Paradise is relatively uneventful.
When the Empire ships arrive you report everything to your superiors who are very pleased. They have plans to start setting up a base immediately. As a reward, you're given a medal, and some accolades, but nothing too special. You were just doing your job as far as the Empire's concerned. However you suggest that Alyssa be able to be promoted, seeing as she displayed exemplarily in the battle with the Krik. Your superiors frown a bit, since you should realize that non-humans can't achieve rank past Sergeant. However they say they'll take it under consideration and maybe some exception can be made.
They dismiss you and you're shipped off to your next mission, where you'll get replacements for your team. As time passes Alyssa becomes the first non-human to be promoted to an officer rank, much to the annoyance of Salo, and to the delight of LaFleur who transfers out of your team for a nice desk command instead. She actually receives another few promotion offer later, but she always remains with your team though; she never forgets how you were the one who spoke out for her.
Eventually you and she grow even closer.
Another interesting effect that you didn't expect was this one exception eventually becomes a "rule" as the Empire relaxes its policies on its alien citizens a bit.
Perhaps you are just a glorified scout, but you made a major difference in the Empire.