Into the Unknown
You follow the sound of crying, the smell of burnt wood beginning to fill your nostrils. As you stumble forward, the world around you suddenly snaps into place. Somehow, you are inside a dark, wooden hallway, a cold stone floor echoing your every step. A door hangs loose on it's hinges in front of you, and at the top of the tall ceiling, you notice a square trap-door; an exit, if one could reach it. With no other options, you step forward and enter the door.
The room you enter is huge, and although it appears entirely constructed, a jagged crack runs through it with no visible bottom. The entire room smells of fire and mold simultaneously, and the wooden walls appear splintered and rotting. Several doors of various shapes lead into unknown areas, but your focus is brought to a single, human child, sitting with their back to the wall and head cradled in their hands. You can tell by the spasms of it's shoulders that the child is crying deeply, but the sound of it's sobs have ceased entirely. Instead, there is a scratching noise from a doorway across the room, and with a sudden splinter of wood and rust, the door is flung open. Through it pour a collection of misshapen humanoids, some with too many limbs, others with not enough. Each is covered in bloody pustules that they scratch feverishly at as they shamble towards the un-moving child. As they grow closer, you can make out that each monster also has an exposed brain, wet with mucus and weeping blood. Desperately, you try to move towards the child, but the unnatural horror causes your legs to buckle. As you fall, you can hear the shambling grow closer, your paralysis preventing anything but your own struggle to breathe. Your last vision is of a horrid set of feet covered in scabs and sores, and a hot, thick liquid dripping upon your cheek.
The room you enter is huge, and although it appears entirely constructed, a jagged crack runs through it with no visible bottom. The entire room smells of fire and mold simultaneously, and the wooden walls appear splintered and rotting. Several doors of various shapes lead into unknown areas, but your focus is brought to a single, human child, sitting with their back to the wall and head cradled in their hands. You can tell by the spasms of it's shoulders that the child is crying deeply, but the sound of it's sobs have ceased entirely. Instead, there is a scratching noise from a doorway across the room, and with a sudden splinter of wood and rust, the door is flung open. Through it pour a collection of misshapen humanoids, some with too many limbs, others with not enough. Each is covered in bloody pustules that they scratch feverishly at as they shamble towards the un-moving child. As they grow closer, you can make out that each monster also has an exposed brain, wet with mucus and weeping blood. Desperately, you try to move towards the child, but the unnatural horror causes your legs to buckle. As you fall, you can hear the shambling grow closer, your paralysis preventing anything but your own struggle to breathe. Your last vision is of a horrid set of feet covered in scabs and sores, and a hot, thick liquid dripping upon your cheek.