Death Song
If the information that the vampire said was true, you think it might be better to inform your superiors of it so that something can be done now. It won't do any good to run off with this vital info and let them find out when it's too late and your "freedom" won't mean anything as death takes over the world.
You meet up with the rest of your men who are calling out your name. They ask if you're okay and you reply you are, but you need to inform the captain of the new info you learned.
When you return, you tell Captain Eckard exactly what happened, but instead of stopping to assess this new info or taking it immediately to his superior, he dismisses it! He said the vampire was probably just fucking around with you.
"That vampire was probably toying with you like a cat would a mouse. He probably has your scent now, so he'll hunt and attack you later. The stories he's told you are probably just to keep your mind occupied with nonsense as well as to give us misinformation. Hell, he's fucking undead! He's probably WORKING with the Lich Lord!"
"But but it was an agent of the Zalan Empire. Agent Warnov. He "
"NO! He LOOKED like Warnov. Vampire can change their form you know! And even if it was the real Warnov, he's undead now and working for the enemy!"
"Well if that's the case shouldn't we still inform head quarters immediately? He probably had lots of vital information that "
"Look, the only thing we need to do is take the territory of the former Tulan Kingdom before the undead do! THAT'S our primary concern! So I'll have no more discussion about it sergeant! Get ready to march tomorrow! We're heading for the former capitol!"
You leave Eckard's tent and shake your head at his stupidity, but there's not much you can do about it now. You do decide that you're going to inform another high ranking officer when you can though.
Soon the company is on the move to its destination. It gets more dangerous the closer you get though. You're getting ambushed by demon bands of them all the time. Not enough to destroy you of course, but certainly enough to whittle your numbers down. Captain Eckard gives you more troops to supply your losses, but by the time you get to the capitol, the whole company has lost at least a third of its original strength.
Things don't get any better at the capital. Most of the citizens there have been so corrupted or beat down by the demons at this point that they've either sold their own souls to Hell or gone completely mad. You're attacked by them and a few of the demon hold outs.
By the time you subdue and hold the territory, you're down to half of the company's original strength.
Then after a few days the undead arrive.
Captain Eckard's rather inept handling of things don't get any better. Instead of shoring up the defenses of the capital's gates and walls and waiting for reinforcements which were going to arrive soon, he orders an open attack on the battlefield!
You are very reluctant to do this, but again you don't have any choice now. You fight and barely survive long enough to fallback when Captain Eckard calls for a retreat after finally realizing he's hopelessly outmatched. Unfortunately he's just provided more troops for the undead army, as the necromancers in charge raise the recent dead. They also start raising the dead citizens IN the city which haven't been cleared out!
It's an ignoble death as you're eventually surrounded, overwhelmed and cut down by zombies and skeletons. You join their ranks soon afterwards.
You meet up with the rest of your men who are calling out your name. They ask if you're okay and you reply you are, but you need to inform the captain of the new info you learned.
When you return, you tell Captain Eckard exactly what happened, but instead of stopping to assess this new info or taking it immediately to his superior, he dismisses it! He said the vampire was probably just fucking around with you.
"That vampire was probably toying with you like a cat would a mouse. He probably has your scent now, so he'll hunt and attack you later. The stories he's told you are probably just to keep your mind occupied with nonsense as well as to give us misinformation. Hell, he's fucking undead! He's probably WORKING with the Lich Lord!"
"But but it was an agent of the Zalan Empire. Agent Warnov. He "
"NO! He LOOKED like Warnov. Vampire can change their form you know! And even if it was the real Warnov, he's undead now and working for the enemy!"
"Well if that's the case shouldn't we still inform head quarters immediately? He probably had lots of vital information that "
"Look, the only thing we need to do is take the territory of the former Tulan Kingdom before the undead do! THAT'S our primary concern! So I'll have no more discussion about it sergeant! Get ready to march tomorrow! We're heading for the former capitol!"
You leave Eckard's tent and shake your head at his stupidity, but there's not much you can do about it now. You do decide that you're going to inform another high ranking officer when you can though.
Soon the company is on the move to its destination. It gets more dangerous the closer you get though. You're getting ambushed by demon bands of them all the time. Not enough to destroy you of course, but certainly enough to whittle your numbers down. Captain Eckard gives you more troops to supply your losses, but by the time you get to the capitol, the whole company has lost at least a third of its original strength.
Things don't get any better at the capital. Most of the citizens there have been so corrupted or beat down by the demons at this point that they've either sold their own souls to Hell or gone completely mad. You're attacked by them and a few of the demon hold outs.
By the time you subdue and hold the territory, you're down to half of the company's original strength.
Then after a few days the undead arrive.
Captain Eckard's rather inept handling of things don't get any better. Instead of shoring up the defenses of the capital's gates and walls and waiting for reinforcements which were going to arrive soon, he orders an open attack on the battlefield!
You are very reluctant to do this, but again you don't have any choice now. You fight and barely survive long enough to fallback when Captain Eckard calls for a retreat after finally realizing he's hopelessly outmatched. Unfortunately he's just provided more troops for the undead army, as the necromancers in charge raise the recent dead. They also start raising the dead citizens IN the city which haven't been cleared out!
It's an ignoble death as you're eventually surrounded, overwhelmed and cut down by zombies and skeletons. You join their ranks soon afterwards.