Try the new AI-powered Infinite Story.

Assualt of the Lizardmen

Hello and Welcome to "Nick's Adventures" GAMEBOOK 1#. Okay so it's time to get started since this is a gamebook you'll need a few things.

1)Dice(2)
2)Paper
3)Pencil or Pen

Note: if you have only one die instead of one just half-everything.

Stamina
-----------
This is your health and life, if you lose it all you die in any part of the game do you lost all your health please start the game over again. it's your chocie but if you want to beat the game fairly then please abide by the rules. Stamina is taken away by getting hurt and doing other reckless things. Some choices you pick you'll automatically die because no matter how much stamina is left you couldn't survive example: you fall off 23 floors and hit the ground. Thats impossible to live and so you die. It's automatically 20/20 for players who want a normal level of diffuculty. Take away five for a harder diffuculty and add five for an easier diffuculty.

Magic
------------
This is your knowledge of magic, all types of magic fighting and healing. This is not to be confsued with Magtic Points this is the extent of magic knowledge you have. magic can help you save yourself from impossible situation and other messes. It can also finish a fight off quickly. Roll the dice or die and the total is your level of magic.

Brawling
-----------
Brawling is fighting using hand-to-hand combat, now remember if your fighting someone with a weapon subtract two from your brawling level as your still at a disadvantage. Roll the die or dice to determine your Brawling level.

Dueling
----------
Dueling is fighting with weapons. Whether your using a sword or an axe, or any other direct weapons. If you attack a enemy that has no weapon, add two points to that stat since you have an advantage with your weapon. Roll the dice to determine the stat.

Charm
-------
Charm, also known as Charisma is used for many things. It's used to negiotate things and convince people. Roll the dice to determine your charm level.

Swimming
-----------
Swimming is the abilitiy to sim in bodies of water or liquid, it determines how fast you are in the water, if you can withstand currents and even how much time you can go with just swimming. Roll the dice to determine this stat.

Speed
-------
Also know as agility this determines how fast you are and quick you are on avoiding attacks. Roll the dice to determine this stat.

Luck
------
This is how lucky you are, luck might not seem as a great thing, but it's very useful for getting out of sticky situtations. Roll the dice to determine this skill.

Intelligence
-------------
How smart you are this measures how smart you are. Roll the dice for a specific stat.

The Other Way to Determine Stats
--------------------------------
Pick all the stat level but they must all equal out to 100 or less.

The Way it Works
------------------

-Start Chapter
-Explore and Get specific items
-Unlock and Complete Specific Rooms
-Meet Specific People
-Fight Mini-bosses and gain allies
-Fight Boss at the End
-End of Chapter

This is basically the flow of each chapter.

You have 1 choice:

« Go Back