Extend the Story - Add a Room

Errant by AnonAnon
It's fine. A few crossbows isn't going to sink the ship. After all, there are dozens of guards all of which have their own weapons to defend themselves and the crew with. You decide to take off work a bit earlier and give the all clear to the quarter master. He thanks you for your work before allowing you on your way.

You head towards the deck to get some fresh air, the crew seems busy. The wind is moving fast and bringing dark clouds with it. You can't say for certain whether this is the prelude to a storm, but you can't shake the images brought about by your nightmares from before. All too soon you start to find yourself missing solid ground.

But no sense dwelling on that now. You have a bit of free time to spend. It probably isn't too early to head to the mess hall to grab some dinner if you wanted. Alternatively you could return to your bunk and take a quick nap and try to recoup some of your loses from the night. Or maybe ask around, and see how the others might spend their free time for some ideas on what to do.
Nap
End Of Story

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