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Extend the Story - Add a Room
QUEST - ONE
by
Creeper909
Previous Room
You decide to take shelter in nearby trees. You jog to the shelter of nearby trees. You sit down on a flat rock, and within a few minutes you have a fire going and you're carving a bow.
(This is where the game part comes in. You can play it like a game if you want, and I give credit to EndMaster for the idea, yet this is much different.)
Crafting - Your level of this skill. You may need a certain level of this to create a certain item
Strength - Your damage goes up by 1 for each level you gain, but the damage only goes up for melee weapons.
Archery - Your damage goes up by 1 for each level you gain, but the damage only goes up for ranged weapons. (Ranged weapons can attack 1st during a turn.)
Smithing - Creating metal weapons. You may need a certain level of this to create a certain item
Intelligence - May be needed to open certain doors or create potions.
Mana - Used for magic.
Gold - Your currency
Stamina - Used for dodging. If you have 0 Stamina, you cannot dodge.
Crystals - Worth 1000 Gold, but can be spent for other things that only accept crystals.
Speed - The higher you level, the higher the chance you have of dodging
Health - When this is at 0, you die.
You have 100 Health, 100 Stamina, 100 Mana, 3 Speed, 1 Strength, 4 Intelligence, 7 Crafting, 8 Archery, 0 Smithing, 0 Crystals, 50 Gold. You need paper, a pencil, a 20-sided die (if you don't have it 6 is fine)
You are carving the bow when you realize you have no string. (You only just realized this cause you 4 intelligence.) You need string.
Choice
Continue without it.
Room Description (what happens next)
Continuation Method
Story Continues With Choices
End Story - No Choices
Choices
Variable Names & Values are required for a choice to show
No Room Link
beginning - ID: 119257
death by bandits - ID: 119258
run2 - ID: 119262
ID: 119259
ID: 119260
ID: 119261
ID: 119263
ID: 119264
No Room Link
beginning - ID: 119257
death by bandits - ID: 119258
run2 - ID: 119262
ID: 119259
ID: 119260
ID: 119261
ID: 119263
ID: 119264
No Room Link
beginning - ID: 119257
death by bandits - ID: 119258
run2 - ID: 119262
ID: 119259
ID: 119260
ID: 119261
ID: 119263
ID: 119264
No Room Link
beginning - ID: 119257
death by bandits - ID: 119258
run2 - ID: 119262
ID: 119259
ID: 119260
ID: 119261
ID: 119263
ID: 119264
No Room Link
beginning - ID: 119257
death by bandits - ID: 119258
run2 - ID: 119262
ID: 119259
ID: 119260
ID: 119261
ID: 119263
ID: 119264
No Room Link
beginning - ID: 119257
death by bandits - ID: 119258
run2 - ID: 119262
ID: 119259
ID: 119260
ID: 119261
ID: 119263
ID: 119264
No Room Link
beginning - ID: 119257
death by bandits - ID: 119258
run2 - ID: 119262
ID: 119259
ID: 119260
ID: 119261
ID: 119263
ID: 119264
No Room Link
beginning - ID: 119257
death by bandits - ID: 119258
run2 - ID: 119262
ID: 119259
ID: 119260
ID: 119261
ID: 119263
ID: 119264
No Room Link
beginning - ID: 119257
death by bandits - ID: 119258
run2 - ID: 119262
ID: 119259
ID: 119260
ID: 119261
ID: 119263
ID: 119264
No Room Link
beginning - ID: 119257
death by bandits - ID: 119258
run2 - ID: 119262
ID: 119259
ID: 119260
ID: 119261
ID: 119263
ID: 119264
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